Showing posts with label Boston. Show all posts
Showing posts with label Boston. Show all posts

Thursday, 15 March 2012

AAHPERD Exergaming Presentations - TEN has the Power

There are two pages of academic presentations and poster session on the subject of exergaming at the AAHPERD Nationals in Boston this year. Sadly Boston is experiencing power issues that shut down the conference yesterday and are likley to impact today's proceedings.

TEN will help presenters disemminate their studies and ideas by publishing them on The Exergame Network slideshare profile (http://www.slideshare.net/ExergameNetwork) and futher social media distribution via Twitter and Facebook.

If you have an exergaming presentation that has been cancelled, please email info@exergamenetwork.org with a link to your session outline on the AAHPERD site (for example http://aahperd.confex.com/aahperd/2012/webprogram/Session52322.html) and attach a copy of your presentation or poster. TEN will do the rest for you!

Sunday, 11 March 2012

Exergaming PreConference Event at AAHPERD

The largest gathering of physical education professionals in the country will take place next week for the 127th National Convention of the American Alliance for Health, Physical Education, Recreation and Dance (AAHPERD) in Boston.


This will be the 2nd annual Let’s Move in School Showcase with more than 200 Boston Public School children showcasing the different ways they receive the nationally recommended 60 minutes of physical activity per day with celebrity athletes cheering them on!

As a Preconference to the event some of the most renowned educators and professionals in the country will demonstrate the implementation of technology into physical education under the title 104 Exergame Workshop: United We Move Toward Active Games 4 Health.

This event will take place Tuesday, March 13th 2012 in Room 304/306 in the Convention Center from 8:00am-12:00pm.

This experiential, multidisciplinary workshop will focus on how exergames (video games that require physical exertion to play) can be used as a means to accumulate more physical activity in today’s sedentary society. Our panel will lead live demonstrations and competitions on the use and benefits of exergames in schools, fitness clubs, and at home. Don’t miss your chance to meet the leaders in exergaming from education, health care, advocacy, fitness, research, manufacturing, and marketing.

We hope you will join us for this wonderful opportunity to learn how technology is a significant part of physical education. Many thanks to Stephen Yang (http://www.exergamelab.org/) of SUNY Cortland for his continued work in making these workshops work! Follow Stephen on twitter @ExergameLab


(Originally posted at : http://blog.motionfitness.com/?p=1399)

Monday, 5 March 2012

Nationwide PE Exergaming Survey Open!

Jennifer Krause, Ph.D
I can effectively facilitate students’ safe and appropriate exergaming technology use in physical education. Do you agree? Do you disagree? The University of Texas at San Antonio is asking for the opinions of PE teachers in a nationwide PE Exergaming Survey into exergaming beliefs and behaviors in physical education.


"We want to learn how physical educators feel about and their experiences with exergaming in physical education. The knowledge gained from this study may contribute to our understanding of the current state of teachers’ beliefs and experiences with exergaming, which will allow professionals to make decisions regarding future training and implementation." says principal investigator Jennifer Krause, Ph.D.
 
Exergaming Technology is defined as a video game system that requires gross motor physical exercise or movement to play the game. Examples of exergames include, but are not limited to:
• Dance Pad Games (Dance step games or games that use a dance pad or similar pad for input, such as DDR)
• Controller tracking (people have to use a controller, such as Nintendo Wii or Playstation Move)
• Motion Tracking (people use their bodies, camera, such as Xbox Kinect)
• Bikes / Rowers / Steppers / Treadmill / Balance Boards as controllers


The survey should take about 15 minutes to complete and is confidential. If you include your email address you will be entered into a drawing for a Wii gaming system. In-service physical education teachers can start the survey by clicking on this link https://www.surveymonkey.com/s/M3D265W


Those also attending the AAHPERD convention in March 2012, that indicate a preference, can meet the research team and may be invited to participate in focus groups or interviews at the convention.